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Old Sep 23, 2007, 06:26 pm   #5 (permalink) (top)
nerdvincent
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''Although widely popular with 9 million players, World of Warcraft has received a fair amount of criticism. Stories of game addiction are a common source of criticism. In June 2005 it was reported that a child had died due to neglect by her World of Warcraft-addicted parents. In August of that year, the government of the People's Republic of China proposed new rules to curb what they perceived to be social and financial costs brought on by the popularity of games such as World of Warcraft. The measure would enforce a time limit on China's estimated total of 20 million gamers.''
From our friend Wikipedia. Should we go as far as China?'


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